Complexity Sweeps the Win at Blast Premier CS:GO Finals

Complexity gaming defeated Vitality with a score of 2-1 to claim the title of champions at BLAST Premier Spring Europe CS:GO finals in one of the most exciting matches in Blast history. The championship also happens to be the first major international trophy for Complexity. The team also bagged a hefty prize pool of $335,000 and a spot in the BLAST Premier: Global Final 2021 in January for a chance at a prize pool of $1.5 million dollars.

The win didn’t come in easy for complexity. In fact, Team Vitality gave Complexity quite a tough time. Vitality was on at a seemingly unstoppable roll at the finals after defeating the Faze Clan. The first map, Vertigo, was an easy win for Team Vitality with a score of 16-2 at the end. Complexity managed a 9-6 halftime lead as Vitality forced overtime on Mirage, a player of Team Vitality. But Complexity finally rebound in the last round with 19-16 to claim the title of champions.

Danish player Benjamin “blameF” Bremer led Complexity with 62 kills. The title for most kills was claimed by Mathieu “ZywOo” Herbaut, the Fresh player who plays on behalf of Vitality. ZywOo had a kill count of 80 kills and a plus-29 differential.

The total prize pool for the Spring Finals was $750,000 and it was shared among the top 7 teams.

  1. $335,000, 2,400 points — Complexity Gaming
  2. $65,000, 1,200 points — Team Vitality
  3. $30,000, 900 points — FaZe Clan
  4. $20,000, 600 points — Natus Vincere

5-6. $15,000, 300 points — G2 Esports, Ninjas in Pyjamas

7-8. $10,000, 150 points — ENCE, OG.

Blast Premier Spring Europe Finals was the first online event from the organiser. Originally, the event was supposed to take place in a stadium in Moscow. However, due to the travel restrictions and prohibitions of large gatherings due to the coronavirus pandemic, the event was moved online.

The event was broadcasted on Blast’s official Youtube channel as well as DAZN, a traditional sports streaming service. The event was viewed by thousands of people across the globe, with the viewership peaking at 390,000 at one point. However, the average viewership was constant at almost 123,000 viewers.

Although all the logistical and managerial work had to be done online, the event witnessed no lags or technical problems. One has to praise Blast for organising such a large scale Counter-Strike event online.

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